Boxing Terminology Reference Table
Learn core boxing vocabulary covering punch types, defense, officiating terms, and gym culture.
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| Term | Abbreviation | Category | Description | Usage & Notes |
|---|---|---|---|---|
| Jab | 1 | Punch Types | Quick straight punch from the lead hand used to probe range and disrupt rhythm. | Scores points, maintains distance, and sets up longer combinations or counters. |
| Cross | 2 | Punch Types | Powerful straight punch from the rear hand that drives through the target. | Often follows the jab or times counters to deliver damaging scoring blows. |
| Left Hook | 3 | Punch Types | Short circular punch thrown with the lead hand targeting the head or body. | Lands after slips or inside exchanges to surprise opponents on the angle. |
| Right Hook | 4 | Punch Types | Rear-hand hook that loops around the guard with heavy rotational power. | Effective after body shots or when opponents shell up behind a high guard. |
| Uppercut | 5 | Punch Types | Vertical punch delivered from low to high trajectory aiming beneath the guard. | Thrown at close range against ducking foes or threaded inside combinations. |
| Overhand | — | Punch Types | Looping punch that arcs over an opponent’s guard with crushing downward force. | Timed over jabs or lazy leads to produce highlight-reel knockdowns. |
| Body Shot | — | Punch Types | Punch directed to the torso to sap stamina or target vital organs like the liver. | Works inside combinations to slow opponents and open their guard upstairs. |
| Bolo Punch | — | Punch Types | Hybrid hook-uppercut delivered with a scooping motion that distracts before impact. | Used sparingly as a show punch to set up clean straights or body shots. |
| Check Hook | — | Punch Types | Lead hook thrown while pivoting away to make a charging opponent miss. | Turns defense into offense, keeping space and discouraging reckless pressure. |
| Shovel Hook | — | Punch Types | Hybrid between hook and uppercut angled at forty-five degrees into the ribs or liver. | Devastating against a high guard when digging to the body or sneaking inside. |
| Gazelle Punch | — | Punch Types | Explosive leaping hook that springs off the lead leg to close distance instantly. | Famous from Floyd Patterson and Naoya Inoue, best deployed as a surprise entry. |
| High Guard | — | Defensive Skills | Defensive stance keeping both gloves near the face and elbows tucked to the body. | Absorbs straight punches and protects the chin during flurries on the ropes. |
| Slip | — | Defensive Skills | Small head movement to let punches sail past the sides without fully backing away. | Sets up counters like the left hook or uppercut after avoiding straight shots. |
| Bob and Weave | — | Defensive Skills | Combined ducking and lateral movement to roll under hooks and emerge at new angles. | Helps close distance safely before delivering body attacks or counters. |
| Parry | — | Defensive Skills | Quick tap of the glove or forearm to redirect an incoming shot away from target. | Opens direct counters down the middle like a straight right after a jab. |
| Clinch | — | Defensive Skills | Grabbing or tying up an opponent to halt exchanges and force a referee break. | Used defensively to recover after taking damage or to slow aggressive pressure. |
| Philly Shell | — | Defensive Skills | Stance turning the lead shoulder forward with rear hand guarding the chin and body. | Allows the shoulder roll to deflect straights while setting up sharp counters. |
| Catch and Shoot | — | Defensive Skills | Blocking a punch on the glove and instantly countering with a short return shot. | Neutralizes aggressive jabs while keeping the defender in punching position. |
| Pull Counter | — | Defensive Skills | Leaning back to make a jab fall short before snapping forward with a counter. | Signature move of counter punchers like Floyd Mayweather to punish predictable leads. |
| Pivot Out | — | Defensive Skills | Stepping around the lead foot to exit at an angle and reset the exchange. | Commonly used by out-boxers to avoid the ropes and keep the fight in center ring. |
| Ring Generalship | — | Fight Strategy | Ability to dictate where the fight takes place and keep it on favorable terms. | Judges reward boxers who steer opponents to the ropes or center as they wish. |
| Cutting Off the Ring | — | Fight Strategy | Footwork tactic of stepping laterally to block escape routes and corner movers. | Pressure fighters rely on it to trap slick boxers and unleash sustained attacks. |
| Combination Punching | — | Fight Strategy | Stringing multiple punches together with varied targets to overwhelm defenses. | High-volume flurries impress judges and create opportunities for finishing shots. |
| Feint | — | Fight Strategy | Deliberate fake or half-throw to draw a reaction and expose openings. | Feints make opponents bite, allowing clean counters or body shots. |
| Counterpunching | — | Fight Strategy | Strategy of punching immediately after the opponent throws to exploit openings. | Requires sharp timing and defense, rewarding fighters who stay composed under fire. |
| Pressure Fighting | — | Fight Strategy | Strategy of constant forward movement to crowd opponents and force exchanges. | Demands elite conditioning and head movement to avoid damage while overwhelming foes. |
| Outboxing | — | Fight Strategy | Using reach, footwork, and jabs to score from distance while staying elusive. | Requires discipline to stick to the game plan and avoid brawling exchanges. |
| Body Attack | — | Fight Strategy | Intentional focus on body punches to drain stamina and lower the opponent’s guard. | Softens durable foes over late rounds and sets up clean head shots. |
| Switch Hitting | — | Fight Strategy | Alternating between orthodox and southpaw stances to create new angles and confuse reads. | Effective when transitioning mid-combination or after pivots to keep opponents guessing. |
| Southpaw Strategy | — | Fight Strategy | Game plans built around outside lead-foot positioning and straight left lanes. | Helps neutralize orthodox jabs and lines up power shots down the middle. |
| Pace Control | — | Fight Strategy | Adjusting work rate, clinches, and footwork to dictate how fast the action unfolds. | Veterans use it to conserve energy, break the opponent’s flow, and steal rounds late. |
| Roadwork | — | Training & Conditioning | Distance running and conditioning drills to build stamina for long fights. | Done early mornings to strengthen cardio base before skill sessions. |
| Shadowboxing | — | Training & Conditioning | Solo practice throwing punches and footwork against an imaginary opponent. | Helps warm up, refine technique, and visualize tactics before sparring or fights. |
| Jump Rope | — | Training & Conditioning | Skipping rope to build foot speed, coordination, and cardiovascular endurance. | Performed in rounds that mirror fight pacing as part of warm-ups or conditioning. |
| Mitt Work | — | Training & Conditioning | Trainer holds pads to catch punches, drilling precision, timing, and combinations. | Used to rehearse fight-specific sequences and defensive counters under guidance. |
| Bag Work | — | Training & Conditioning | Structured rounds on heavy, double-end, or aqua bags to develop power and conditioning. | Focuses on punch mechanics, pacing, and endurance by replicating fight-length intervals. |
| Double-End Drills | — | Training & Conditioning | Rounds spent on the double-end bag to sharpen accuracy, rhythm, and defensive reactions. | Encourages staying alert with hands up and returning fire after each rebound. |
| Sparring | — | Training & Conditioning | Controlled practice fight with a partner to apply skills under live resistance. | Scheduled at varying intensities to test strategy, conditioning, and ring composure. |
| Strength & Conditioning | — | Training & Conditioning | Supplemental workouts like plyometrics, weightlifting, and circuits to boost power. | Scheduled around boxing sessions to avoid fatigue while building explosiveness. |
| Interval Sprints | — | Training & Conditioning | Short bursts of maximal running followed by brief recovery to mimic fight intensity swings. | Scheduled on conditioning days or after mitt work to build finishing stamina. |
| Film Study | — | Training & Conditioning | Reviewing past bouts to evaluate personal performance or scout upcoming opponents. | Coaches assign focus points so adjustments carry into sparring and fight plans. |
| Ten-Point Must System | — | Judging & Decisions | Standard scoring method where the round winner receives ten points and the loser fewer. | Judges start each round at 10-10 and adjust based on clean punching, defense, and control. |
| Scoring Criteria | — | Judging & Decisions | Factors judges consider: clean punching, effective aggression, defense, and ring generalship. | Helps explain why close rounds can be interpreted differently by each judge. |
| Knockdown | KD | Judging & Decisions | When any part other than the soles touches the canvas after a legal punch. | Usually results in a 10-8 round unless the knocked-down boxer rallies strongly. |
| Split Decision | SD | Judging & Decisions | Result where two judges score for one boxer while the third favors the opponent. | Indicates a close fight with differing perspectives on clean punches or control. |
| Unanimous Decision | UD | Judging & Decisions | All three judges score the fight in favor of the same boxer. | Signals a decisive performance with little debate over scoring. |
| Majority Decision | MD | Judging & Decisions | Two judges pick one boxer while the third scores the bout a draw. | Shows one boxer edged the contest but not unanimously across the panel. |
| Technical Decision | TD | Judging & Decisions | Verdict rendered using scorecards when an accidental foul stops the fight after a set round. | If the stoppage occurs before the cutoff, the bout is ruled a no contest instead. |
| Majority Draw | MD | Judging & Decisions | Two judges score the fight even while the third favors one boxer, resulting in a draw. | Highlights how evenly matched the fighters were despite one judge leaning to a winner. |
| Split Draw | SD | Judging & Decisions | One judge picks each boxer and the third scores a draw, producing an overall draw. | Illustrates a razor-thin contest where no consensus winner emerged. |
| Unanimous Draw | UD | Judging & Decisions | All three judges submit identical draw scorecards. | Confirms the contest was evenly matched from every angle without controversy. |
| Open Scoring | — | Judging & Decisions | System where partial score totals are announced to corners during the fight. | Used in some regions to encourage urgency, though critics argue it affects strategy. |
| Standing Eight Count | — | Rules & Infractions | Referee pauses action to count to eight while the boxer remains standing to assess fitness. | Allows officials to protect fighters showing distress without requiring a knockdown. |
| Mandatory Eight Count | — | Rules & Infractions | Rule requiring referees to administer an eight count after every knockdown before resuming. | Implemented in most jurisdictions to provide a minimum safety check after knockdowns. |
| Technical Knockout | TKO | Rules & Infractions | Fight stopped by referee, ringside doctor, or corner when a boxer cannot defend safely. | Recorded as a stoppage win even without a traditional knockout count. |
| Knockout | KO | Rules & Infractions | Occurs when a boxer fails to beat the referee’s ten count after being knocked down. | Considered the most definitive finish and often highlighted on records. |
| Three-Knockdown Rule | — | Rules & Infractions | Provision that ends the bout as a TKO if a fighter suffers three knockdowns in one round. | Adopted by some commissions but waived for championship bouts to avoid premature endings. |
| Saved by the Bell | — | Rules & Infractions | Rule specifying whether a round-ending bell can halt a referee’s count after a knockdown. | Most commissions forbid bell saves in later rounds to prevent dazed fighters from escaping stoppages. |
| No Contest | NC | Rules & Infractions | Bout ruled void when accidental circumstances prevent a fair outcome before enough rounds. | Protects fighters from losses caused by accidental fouls, injuries, or external issues. |
| Low Blow | — | Rules & Infractions | Illegal punch that lands below the belt line or on the groin area. | Referee may warn, deduct points, or disqualify depending on severity and intent. |
| Rabbit Punch | — | Rules & Infractions | Illegal strike to the back of the head or neck, considered dangerous to the spine. | Repeated infractions can lead to point deductions or immediate disqualification. |
| Accidental Foul | — | Rules & Infractions | Illegal contact deemed unintentional, such as accidental head clashes or slips causing low blows. | Officials follow commission guidelines to decide between point deductions, technical decisions, or no contest. |
| Intentional Foul | — | Rules & Infractions | Deliberate illegal act such as headbutting, hitting after the bell, or striking a downed opponent. | Typically results in point deductions and can escalate to disqualification if severe. |
| Point Deduction | — | Rules & Infractions | Penalty where the referee subtracts points from a boxer’s score for repeated or serious fouls. | Announced clearly to judges and corners, often swinging close rounds on the scorecards. |
| Disqualification | DQ | Rules & Infractions | Decision that ends the bout when a fighter commits flagrant fouls or ignores referee commands. | Results in an automatic loss and can lead to further suspensions or fines from commissions. |
| Mouthguard | — | Equipment & Corner Tools | Molded device worn in the mouth to protect teeth and absorb impact. | Mandatory in competition; corners clean and reinsert it after breaks. |
| Hand Wraps | — | Equipment & Corner Tools | Cloth or gauze strips wrapped around hands to support wrists and knuckles. | Applied before gloves to prevent injuries during impact and training repetitions. |
| Boxing Gloves | — | Equipment & Corner Tools | Padded gloves designed to protect fighters’ hands and reduce impact on opponents. | Different ounce weights are chosen for training, sparring, or sanctioned bouts. |
| Headgear | — | Equipment & Corner Tools | Padded helmet worn in amateur bouts and sparring to reduce cuts and swelling. | Provides limited concussion protection but preserves safety during hard sparring. |
| Groin Protector | — | Equipment & Corner Tools | Rigid cup and waistband protecting the groin and lower abdomen from low blows. | Mandatory for male professionals and commonly worn by all fighters in training. |
| Boxing Shoes | — | Equipment & Corner Tools | Lightweight high-top footwear providing grip and ankle stability inside the ring. | Enhance quick pivots and prevent slipping during lateral movement. |
| Heavy Bag | — | Equipment & Corner Tools | Large hanging bag filled with dense material for power punching and conditioning. | Builds punching endurance, hip rotation, and balance through repetitive drills. |
| Double-End Bag | — | Equipment & Corner Tools | Elastic-suspended ball that snaps back quickly to train accuracy, rhythm, and reflexes. | Ideal for practicing head movement and counter timing after punches rebound. |
| Speed Bag | — | Equipment & Corner Tools | Small air-filled bag that rebounds quickly to develop timing, rhythm, and shoulder endurance. | Commonly used in warm-ups to sharpen coordination and hand speed. |
| Focus Mitts | — | Equipment & Corner Tools | Padded targets worn by trainers to catch punches during mitt work drills. | Shape combinations, defense, and timing in one-on-one coaching sessions. |
| Ring Stool | — | Equipment & Corner Tools | Portable seat placed in the corner between rounds for fighters to rest. | Gives the corner team access to treat cuts, give advice, and manage breathing. |
| Round Timer | — | Equipment & Corner Tools | Device that signals start, round duration, and rest periods with audible bells. | Used in gyms to mimic official pacing and structure conditioning circuits. |
| Cutman Kit | — | Equipment & Corner Tools | Tools like enswell, adrenaline swabs, and tape used by the cutman to treat damage. | Applied between rounds to control swelling, stop bleeding, and keep fighters eligible. |
| Undercard | — | Event & Fight Structure | Earlier fights on an event before the featured main event bout. | Showcases prospects, local talent, or title eliminators to build interest. |
| Main Event | — | Event & Fight Structure | Headlining fight that draws the most attention, often with titles on the line. | Scheduled last on the card and promoted heavily to maximize viewership. |
| Tale of the Tape | — | Event & Fight Structure | Pre-fight graphic listing height, reach, age, and records of the combatants. | Helps viewers gauge physical advantages and styles before the opening bell. |
| Rules Meeting | — | Event & Fight Structure | Referee briefs each corner on officiating standards and fouls before the fighters walk. | Ensures teams understand expectations so protests over officiating are minimized. |
| Weigh-In | — | Event & Fight Structure | Official event, typically a day before the fight, where boxers must meet contracted weight. | Missing weight can trigger fines, renegotiations, or bout cancellations. |
| Ringwalk | — | Event & Fight Structure | Walk from the locker room to the ring accompanied by music, coaches, and entourage. | Sets the tone for the bout, showcasing fighter personality and crowd energy. |
| Fighter Introductions | — | Event & Fight Structure | In-ring announcement of each boxer’s name, hometown, trainer, and professional record. | Signals the bout is moments from starting and energizes the crowd. |
| Opening Bell | — | Event & Fight Structure | Bell that signals the start of the first round, officially commencing the bout. | Reminds fighters to touch gloves if instructed and engage according to the plan. |
| Round Break | — | Event & Fight Structure | Sixty-second interval between rounds where fighters sit, hydrate, and receive coaching. | Corners manage cuts, adjust tactics, and monitor breathing during the break. |
| Corner Stoppage | — | Event & Fight Structure | When the fighter’s corner ends the bout by signaling surrender, often throwing in the towel. | Counts as a technical knockout and prioritizes fighter safety over continuing. |
| Official Decision | — | Event & Fight Structure | Ring announcer reads the judges’ scorecards or stoppage result after the bout ends. | Signals the winner, type of verdict, and any championship status changes. |
| Post-Fight Interview | — | Event & Fight Structure | Short conversation conducted in the ring after the decision to capture reactions and next plans. | Provides broadcasters soundbites and sets narrative direction for future matchups. |
| Press Conference | — | Event & Fight Structure | Formal media session held before or after the fight for questions, quotes, and promotion. | Promoters use it to hype storylines, while winners and losers address their future. |
| Minimumweight | — | Weight Classes | Lowest professional class up to 105 lbs (47.6 kg), highlighting speed and stamina. | Often produces marathon exchanges and high punch counts across twelve rounds. |
| Light Flyweight | — | Weight Classes | Limit up to 108 lbs (49.0 kg) featuring agile technicians with sharp angles. | Champions often unify before stepping to flyweight seeking bigger paydays. |
| Flyweight | — | Weight Classes | Professional limit up to 112 lbs (50.8 kg), emphasizing speed and volume punching. | Known for blistering pace and technical exchanges between agile fighters. |
| Super Flyweight | — | Weight Classes | Cap at 115 lbs (52.2 kg) blending blistering speed with increasing knockout potential. | Recent classics in Los Angeles and Tokyo made it a fan-favorite division. |
| Bantamweight | — | Weight Classes | Limit up to 118 lbs (53.5 kg), balancing hand speed with increasing power. | Features explosive combinations and frequent title unifications among elite fighters. |
| Super Bantamweight | — | Weight Classes | Class up to 122 lbs (55.3 kg) where elite amateurs transition to world-level success. | Notable for tactical battles mixing body work with sharp counter hooks. |
| Featherweight | — | Weight Classes | Division capped at 126 lbs (57.2 kg), mixing speed, stamina, and developing knockout threat. | Historic champions make it one of boxing’s glamour divisions. |
| Super Featherweight | — | Weight Classes | Class up to 130 lbs (59.0 kg) bridging pure speed and emerging knockout strength. | Hosts many fight-of-the-year contenders thanks to crowd-friendly styles. |
| Lightweight | — | Weight Classes | Maximum 135 lbs (61.2 kg), renowned for fast pace with significant punching leverage. | Modern superstars often compete here before moving up in weight. |
| Super Lightweight | — | Weight Classes | Upper limit 140 lbs (63.5 kg) where speed meets longer reach and knockout prowess. | Tournament series like the World Boxing Super Series elevated global visibility. |
| Welterweight | — | Weight Classes | Class tops out at 147 lbs (66.7 kg), blending speed, reach, and finishing strength. | Historically deep division producing marquee showdowns and rivalries. |
| Super Welterweight | — | Weight Classes | Limit of 154 lbs (69.9 kg) with versatile athletes capable of boxing or brawling. | Has produced undisputed champions across modern sanctioning eras. |
| Middleweight | — | Weight Classes | Limit of 160 lbs (72.6 kg), known for balance between agility and knockout ability. | Legendary rivalries and unification bouts keep the division historically significant. |
| Super Middleweight | — | Weight Classes | Upper cap of 168 lbs (76.2 kg) for athletic punchers with size and hand speed. | Super six tournaments and undisputed runs have defined its modern legacy. |
| Light Heavyweight | — | Weight Classes | Up to 175 lbs (79.4 kg), featuring tall athletes with heavy hands and tactical setups. | Champions may move up to challenge heavyweights or down to dominate middles. |
| Cruiserweight | — | Weight Classes | Ceiling of 200 lbs (90.7 kg), bridging the gap between light heavyweights and heavyweights. | Often features global tournaments and unifications before champions test heavyweight waters. |
| Bridgerweight | — | Weight Classes | WBC division ranging from above 200 lbs to 224 lbs (101.6 kg) to buffer heavyweights. | Allows smaller heavyweights to compete without conceding large weight disadvantages. |
| Heavyweight | — | Weight Classes | Open division for boxers above 200 lbs (90.7 kg) with no upper limit, favoring power. | Produces iconic champions and global attention with high knockout percentages. |